Frozen winds blow across the flat strip of tundra north of the Spine of the World, coming in from across the Sea of Moving Ice and freezing everything in their paths.

This is a harsh, unforgiving land of fierce tundra yetis, hearty barbarian tribes, roaming giants, raiding orcs, and ten small towns of tough folk dedicated to carving a living from the ice and snow.

Tribes follow the reindeer herds while Ten-Towners fish the clear, frigid waters of their half-frozen lakes, and dwarves mine the deep for jewels and minerals while the towering peak of Kalvin’s Cairn keeps watch over all.

Welcome to Icewind Dale.

The Long Winter in Icewind Dale